Summer has ended and the kids are back at school. Traffic is back to normal. Our schedules are returning to a routine. Apple released a new version of iPhone. And for app developers, we get to pull our hair out in frustration.
For the past week, we’ve been trying to release apps to iTunes Connect but end up with this error:
Apparently, a lot of developers are having the “Tech Note 2432”, bit code thinning problem. Searching for the issue at the moment brings you to Stack Overflow or some other forums— no official statements from Apple.
My suspicion is that it has to do with Google Services integrations within some of our apps. I’ve released Cordova apps with no problems this week, but our Corona games that use ads are failing. For our Corona SDK apps, we don’t have a lot of control over the inner workings of that framework. We’re just going to have to ride it out and wait.
I recently mentioned in a recent Minute of Overpass video, that I have a new appreciation for Apple. They’ve been getting super efficient in the past few weeks. Then, this happens.
Actually, I’m fine with it. Luckily the apps we’re releasing are not for clients. I can be patient (but clients rarely are). I might take up model ship building . . .
The funny thing is, this happens from time to time. Apple are innovators. And they seem to tear everything down once in awhile without notice. Two weeks ago, I was marvelling at their efficiency (app reviews were taking about 2 days instead of 10), but now everything is up in the air again. Since I’ve been creating apps for Apple (starting in 2012), this happens every year or so. Usually, it happens with a new version of iTunes or a new developer dashboard.
My advice to developers is to just wait for them to sort out their servers. They will eventually. They always do.
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